World of Warcraft 7.3: Shadows of Argus Patch Notes
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Following recent events in the Broken Isles, a link has been created between Azeroth and Kiljaedens homeworld of Argus, bringing the Burning Legion closer than ever to destroying Azeroth. In order to stop them once and for all, Illidan and Velen are taking the war directly to the surface of Argus, where they hope to join forces with Alleria, Turalyon, and the Army of the Light to launch an all-out assault on the Legions primary base of operations.
Board the Vindicaar, a vessel that will serve as your mobile base of operations on Argus, as well as one of your few safe havens on the planet.
As you explore Argus, youll visit new locations across the planet, experiencing the epic conclusion to the Legion storyline and unlocking new world quests and other content along the way.
Azeroth isnt the only world connected to this hostile place. While on Argus, youll unlock the ability to enter the very portals the Burning Legion use to transport to other worlds. Once there, complete an event or defeat a boss to earn epic rewards.
New Dungeon: Seat of the Triumvirate
Once the heart of the ancient eredar civilization where Velen, Archimonde, and Kiljaeden ruled their people, this temple has fallen to ruin. Return with Velen to retrieve an ancient relic of power, and battle the darkness that has overtaken this sacred place, in a new 5-person dungeon among the ruins of MacAree on Argus, featuring four bosses:
Zuraal the Ascended
Zuraal represents the Shadowguards first success at creating a Void-infused Broken whose mind has not fallen into madness. A renowned brawler in his past life, Zuraal uses his newfound dark strength to empower his attacks and decimate his foes.
The ever-tactical Saprish deploys the forces of the Shadowguard with calculated precision. Though a skilled commander and strategist, Saprish relishes taking a direct hand in battle. He turns his foes weaknesses against them, leaving his vulnerable adversaries at the mercy of his voracious pets.
Like others of his ilk, Viceroy Nezhar is obsessed with harnessing the power of the Void to serve his own ambitions. Drawn to the Seat of the Triumvirate by the immense darkness emanating from deep within, Nezhar will stop at nothing to claim it for his own. Given the viceroys experiments at infusing vessels with the power of shadow, the implications of what he might accomplish on Argus are dire indeed.
When Velen and his followers fled Argus aboard the Genedar, the naaru Lura stayed behind to buy the draenei time to escape. Kiljaeden, enraged by this betrayal, ordered the wounded naaru sealed away in the Seat of the Triumvirate. Over the long millennia that passed, Lura fell from Light to Void. Her elegant song of courage and hope became a shadowy dirge of despair, luring those seeking to lay claim to her power.